

With out them, today would be just an empty day 😛 Also thanks to the 9xxSSF community for all the support and feedbacks. Sherry 1.3 for intel 945 (build 1990.1.3.0.0)Ī special thanks for MAD_BEAST (Jose), DanielPK, KingPin, Tribaljet, Espionage, NeoDragon, Haze and everyone that support my work since the beginning. That said, let’s go on with the release information. So I will look for another way to enable pure Vertex Shader emulation later on. Please note that Sherry 1.3 will not enable users to play Call of Duty 4, and I know, as I also disappointed by that but Intel admit that GMA950 does not support vertex shader 3, as it said here. Sorry for the inconvenience, but minor testing required for the versions mentioned. Any major release will be notice also but I’ll doubt I’ll do anything major after this.Īlso, unfortunately for today, only 945 (G,GM,GL,GZ and etc, mainstream GMA950) 32bit version will be release, other planned version that should release today will be postponed to 1st or 2nd June 2011, that includes Sherry 1.3 for 965 (32bit and 64bit) and Sherry 1.3 for 945 (64bit).


For example, if there are bugs that have been fix, the fix will be release in format of Sherry 1.3.x, where “x” will be the build number. Secondly, starting from Sherry 1.3, all the future release will be minor release in terms of bugfixes and features add-on. In future reverence, all my project name will be referred as Sherry x.x, where “x” is version numbers, the “V” that’s used in previous release like Sherry V1.2 will not be use anymore, so if there are some say that they have some Sherry V1.4 or bla3x, then you’ll know it’s a fake.

As we all know, it’s 31st May 2011, as I said, i will do all I can to make it on time, although it’s a little late, but it’s still 31st May 🙂įirst of all, there are several notifications that had to be made.
